Saturday, 15 October 2011

An Update, but not an article...yet.

So, it's definitely been quite some time since I've posted. The main reason is Capcom's inability to make a patch without announcing another two weeks later. AE2012 is pretty much the reason I haven't continued. There is very little point in doing so until it's out. So, give it about a week into AE 2012 and we should have something new, however I will be amending articles and am going to be posting the long awaited Frame trap article soon. Hoping to be helping you guys again soon! - Francys 'Illustrious Vega' P...

Sunday, 15 May 2011

Dancing with the claw - For intermediates - Part III

The art of Kara throwing. Why it's important. Kara-throwing, is a giant chunk of Vega's game, therefore important, but it isn't exactly beginner; which is why it's being covered on a more intermediate level. Along with footsies, okizeme and having a pretty solid defense, this is another tool that you need to learn with Vega. Kara, meaning "Empty", is the art of cancelling a normal into a throw or a special, namely a normal that moves the character forward. Some characters can do it with specials, but not into throws (For example, Sagat's Tiger Uppercut kara is off a f+lk. He can only Kara his specials. Makoto, on the other hand, can do both....

Wednesday, 2 March 2011

Dancing with the claw - For Intermediates; Part II

Okizeme And now for something completely different...or not really.A word you may or may not have heard before and that this article is now covering is "Okizeme"; Which is just a fancy word for "Wake-up game."An Okizeme is a series of attacks and baits, ranging from meaties to safejumps to whatever your specific character has that can pressure your opponent into making a mistake as they recover from a knockdown, that may lead to another knockdown or a very damaging combo. I think the first, most important thing that we need to look at when assessing what to use in an Okizeme, is the risk vs. reward factor of what each of your attacks do.For...

Saturday, 22 January 2011

Dancing with the claw - For Intermediates; Part I

Before I begin the intermediates sections, I just wanted to take a moment to thank a few people for their help and direction particulary within the Shoryuken Forums Vega community.So many a shoutout to my guys in Team Vega (You all know who you are!) and a very very big thank you to Ajunta for your input on these articles; there's so much I could have missed if not for you. I can only hope that my intermediate and advanced sections live up to your expectations. So what does all of this mean? An introduction to Intermediate Vega.So, you've read all of the beginner's guide, Before we begin, there is a checklist of things that you should now be...

Monday, 17 January 2011

Vega (Claw) j.HP > Slide Glitch

Well, no update to the guide this time; I will be continuing as of the end of the week due to work getting in the way of things. But until then, have a video. The j.HP > Slide is a glitch that has been present since vanilla SFIV, but was only really tested on one character. Turns out it still exists in super and I tested the whole roster. This just has the characters that it works on. Is it useful? Doubtful Funny to watch? You betc...

Thursday, 6 January 2011

Dancing with the claw - For beginners; Part IV

Welcome to Part IV of a Beginner's guide to using Vega in Super Street Fighter IV. This will be the final article covering the beginners and basics part of using Vega before I go onto intermediate.If you have any questions regarding any of the information given up until now, please either write in the comments or find me over in (this thread over at SRK). So, onto the next section; Anti-airs, Super and ultra, Simple BnBs and Meter Management. Anti-airs'What is an anti-air?'An anti-air, is a move that can be used by a character to defend against a jumping/aerial attack from their opponent by countering with an attack of their own; one that...

Thursday, 30 December 2010

Dancing with the claw - For beginners; Part III

  There's a few long gaps between entries from here on out seeing as I'm trying to add a little more detail and I really would like to get everything down to make these guides as accurate as possible.After explaining his cosmic heel, overhead, flips etc. It gets a little more complicated to explain while trying to keep everything still basic.Regardless, as promised, let's start with getting out of a corner with Vega. Getting out of a Corner:For Vega, getting out of a corner can feel daunting at first (Considering his lack of 'Get off me!' Invincibility moves), but it is certainly important to remain completely calm. Pushing buttons, trying...

Saturday, 25 December 2010

Dancing with the claw - For beginners; Part II

Moving on from the previous article, I thought I would cover some more points; including the use of his short flip, overhead and Cosmic Heel. These are merely basic overviews of each move as I consider option selects, corpse hops and other shenanigans as a little more advanced. However, in later articles they will be explained in further detail, so fear not. But for now, on with the show! KKK FlipIt goes without saying, that when used smartly that this version of his flips has a little bit of potential. Obviously, just like the PPP flip, you can use it to avoid fireballs, but I believe that this one is a little more catered to baiting.Again,...

Friday, 24 December 2010

Dancing with the claw - For beginners; Part I

I thought about doing something like this for a while and in the end, threw my hands up and went 'Let's do this.'So here it is; this will be a multiple part article on the basics and the do's and don't's of how to play Vega and other things that you should consider. For now, we're starting on the don'ts.I will be using Frame Data in these articles and so I recommend reading up on it first. A pretty decent article on how to read it can be found over here at Eventhubs but the general gist of it is that + is advantage frames and - is putting you at a disadvantage.[Note: This article is aimed at beginners who are just starting out with Vega;...

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